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Nenolod to declare InspIRCd dead

Discussion in 'IRC News' started by swarley, Dec 20, 2011.

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    swarley Recruit

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    Nenolod the developer of atheme says if InspIRCd fails to have a release in the near future he will consider it dead. Any views on what this may mean for the large percent of people running Atheme + InspIRCd networks?
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    Bertrum ParadoxIRC

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    I think nenolod is scaremongering to be honest, albeit updates to InspIRCd have been very few and far between, I don't think it's dead by any means. For instance the InspIRCd community on ChatSpike remains strong, which is one good sign. Not only that but I think InspIRCd would have the decency to let the users know if they were giving up with it.

    Who knows truly though, I don't and nenolod certainly doesn't. Only time will tell.
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    Trixar_za GigIRC

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    Seriously... UnrealIRCd ONLY has a full release after like 2 years of near inactivity and RC releases and it's considered Alive. While InspIRCd has a very active development group (just check on it's git repository) and had a release a mere 3 months ago.

    You should take everything nenolod has to say with a pinch of salt...
    Ricki and Bertrum like this.
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    Bertrum ParadoxIRC

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    Projects like mIRC also sometimes had more than 12 months between releases.
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    HiddenKnowledge Fun1sChat

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    Still though, if the main Atheme dev would consider it death, then they will stop supporting it, right?
    That would seriously impact the users that use Atheme in combination with Inspircd.
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    Bertrum ParadoxIRC

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    I doubt they will stop supporting it, it would be a real dick move to stop supporting the second most used IRCd. UnrealIRCd was inactive for a lot longer than InspIRCd
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    Trixar_za GigIRC

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    There is some bad blood between nenolod and w00t. w00t and nenolod argued about the m_invisible module that kept breaking Atheme and w00t went off to Anope to help them make it more compatible with InspIRCd. The irony of this is that m_invisible is now a defunct module in the latest dev branch of InspIRCd.

    Not that I like w00t very much. I heard he once tried to 'fire' danieldg from the InspIRCd 2 project because daniel was doing things with InspIRCd that w00t didn't like. Yes, fire somebody from a free community driven project while said person is doing the MAJORITY of the work. Genius
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    HiddenKnowledge Fun1sChat

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    Haha, I don't really care what they do, as long as they keep releasing good products, really. :p
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    swarley Recruit

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    In my opinion, he will lose a large group of support that is the majority that runs InspIRCd|Atheme. More often than not I have noticed the two paired. Over InspIRCd|Anope. But if Atheme 7 fails to support InspIRCd then we will have a lot more nets with Anope (Or at least I believe so in my humble opinion.)
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    HiddenKnowledge Fun1sChat

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    Yes, that was my original opinion as well, but if it's just a little argument between the two.. Idk.
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    Bertrum ParadoxIRC

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    Personally, I don't think he will stop supporting InspIRCd, and I think InspIRCd will release a new version soon.
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    Joah AlphaChat

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    I think we'd see less InspIRCd nets (if you have a larger network, it's easier to switch IRCd's then it is to have everyone re-register their nicknames and channels), or possibly even a fork of Atheme that maintains InspIRCd support.
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    Bertrum ParadoxIRC

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    Yes that's a very fair point Joah, I never actually considered that but it is more likely people would change IRCds, it could mean the rebirth of UnrealIRCd :S
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    Joah AlphaChat

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    I hope people would favor ShadowIRCd over UnrealIRCd, in that case.
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    Bertrum ParadoxIRC

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    Same here, however I can't see the people who went from Unreal to InspIRCd, going to ShadowIRCd. I assume they will all revert to Unreal :X
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    katsklaw Private

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    If Atheme 7 doesn't support InSPYrcd so what? It'll be his loss I'm sure. mIRC tried the same power move with their "call home" validation it now has. There are many that just simply stopped upgrading and I can see the same thing here. "Atheme 7 doesn't support my IRCd of choice over some high school level emo drama?? .. No problem, I'll keep Atheme 6 or pick something else ..."

    After all, lets not forget that Anope 1.9 stability is leveling out and has the same oper levels, just not channel flags. Would that be such a huge loss? I doubt it. One could argue the ease of module coding, but I've learned that very few people are coders to start with, the vast majority use canned modules so that's not a huge impact either. Not to mention that "ease of coding" assumes services ircd struct already supports your module. In Anope 1.8 the ircd struct is roughly 5 times larger than Atheme's. No that doesn't make it "better", but to get the same thing in Atheme, you would have to code said struct support your self. Doesn't sound easier to me. At least Anope knows what a NetAdmin is although it doesn't do anything with it currently, but a module can!
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    Bertrum ParadoxIRC

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    That's a good point really, I wouldn't care if I lost channel flags, I rarely use them anyway, I prefer XOP a lot.
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    Joah AlphaChat

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    Anope 1.9 does now have channel flags, though they're very odd compared to Atheme's.
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    Bertrum ParadoxIRC

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    I haven't tried 1.9 out since the very first release, it's something I should try again
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    IOnlyUseIPv6 Newbie

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    Well, It's a pretty resource hungry IRCd. Tooo many IRCd's been released it's bound to happen

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